Silly Screensaver
A relatively useless screensaver that uses some simple techniques for randomizing an endless animation
This program was my first solo software assignment, and it was a free exercise in creating anything in Unity, featuring a minimum of five models, five sprites and five scripts (all made by yourself, of course)
Obviously making a simple game would be the appropriate way to tackle this, but I was on a rush to enjoy my short holiday & didn't want to put much thought into game design, so while considering other possible pieces of software to make, I came up with a screensaver.


Screensavers have unfortunately more or less become obsolete, as most modern monitors don't suffer from pixel-burn-in, but that wasn't going to stop me from creating one anyways!
It features two scenes & a menu to swap between them. Both scenes feature different types of object randomization to make the program actually function as a screensaver (and to give some fluff to talk about in my exam 😂), but as there's still several static pixels in the program, these would still cause burn-in if used for an extended time on a CRT or plasma monitor.
If you're interested, you can download it from the link at the top of the page or review the code on my GitHub